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SPELLCASTING
Magic permeates fantasy gaming worlds and often appears in the form of a spell.
This chapter provides the rules for casting spells. Different character classes have distinctive ways of learning and preparing their spells, and monsters u...
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SPELL LISTS
Bard Spells
Cantrips (0 Level)
- Dancing Lights
- Light
- Mage Hand
- Mending
- Message
- Minor Illusion
- Prest...
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Spells (A)
Acid Arrow
2nd-level evocation
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (powdered rhubarb leaf and an adder's ...
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Spells (B)
Bane
1st-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Read more...
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Spells (C)
Call Lightning
3rd-level conjuration
Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Read more...
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Spells (D)
Dancing Lights
Evocation cantrip
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a bit of phosphorus or wychwoo...
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Spells (E)
Earthquake
8th-level evocation
Casting Time: 1 action
Range: 500 feet
Components: V, S, M (a pinch of dirt, a piece of rock, an...
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Spells (F)
Fabricate
4th-level transmutation
Casting Time: 10 minutes
Range: 120 feet
Components: V, S
Duration: In...
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Spells (G)
Gaseous Form
3rd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (a bit of gauze and a wisp of sm...
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Spells (H)
Hallow
5th-level evocation
Casting Time: 24 hours
Range: Touch
Components: V, S, M (herbs, oils, and incense worth at least 1,000 g...